![]() In fact, it isn’t “new” exactly: Rather than making an entirely new game, “2.5D” remixes levels from several of the first six or so Mega Man games.ĭespite the fact that it takes more than cues from the original series, it feels like something completely new, thanks to cleverly modified levels, new artistic flourishes like its eponymous camera “2.5D” camera angles, and wholly original game modes, including local multiplayer. A fan adaptation of the classic franchise in its 8-bit heyday, the game feels like something salvaged from a dusty drawer in the Capcom vault. ![]() But with those ideas, there’s often an attempt to recapture the nostalgic feeling of the games from which they took their cues to bring back the old way, even if it’s “refreshed.” Indie developers have been riffing on their favorite ideas of the past for years, and many creators have found ways to improve old formulas or update antiquated designs to make new, fresh ideas. It can be tough for modern games to recapture the essential, nostalgia-inducing “fun” of classics from the 8-bit era. ![]()
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